The Walking Apocalypse v. 2.1.1 - Special Update +
The Walking Apocalypse » Devlog
Special 2.1 update is now available after extensive feedback from users.
https://i.gyazo.com/da30cbc645a97be28f666ce7c56b3c39.gif
v.2.1 Changelog:
- Grammatical fixes. (As far as I screened.)
- Skill retooling for certain skills and AI changes to enemies.
- Trimming some text exposition fat for some characters in specific nodes.
- Conditions for reaching alternate endings in the Resurrection route will be reduced by 1.
- Some cutscenes in certain modes that are elongated will be cut off, you can rewatch them in a Scenario Viewer after you complete the game's final ending.
- Hawk and Crow mode, two difficulty modes created to ease players in some of the difficult battles in the game.
- Hawk mode -> AI will be acting far less aggressive, battles will be tempered for easing players into the story aspect more. Some characters will call you out on this mode, however there are no major divergences in either difficulties.
- Crow mode -> The normal difficulty of the game, with tougher AI controls and more stats/HP.
Possible font fixes to keep them consistent to all the UI/message box font without having to install the font on the font folder. (I need testers for this to confirm that the font is as I expected it to be.)
Addendum: 2.1 has been switched to 2.1.1 since there's a massive game breaking bug noticed at 2.1. 2.1.1 fixes this problem.
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The Walking Apocalypse
When the world goes against you, hatred boils and destroys your own self.
Status | Released |
Author | Berry B |
Genre | Role Playing, Visual Novel |
Tags | 2D, creature-feature, Furry, hawktobergamejam, lizards, Monsters, RPG Maker, Turn-Based Combat, wendigo |
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